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journal of universal computer science
  
سال:2016 - دوره:22 - شماره:2
  
 
A Bot Spooler Architecture to Integrate Virtual Worlds with E-learning Management Systems for Corporate Training
- صفحه:271-297
  
 
A Collaborative Game to Study Presence and Situational Awareness in a Physical and an Augmented Reality Environment
- صفحه:247-270
  
 
A Data Management Middleware for ITS Services in Smart Cities
- صفحه:228-246
  
 
A Taxonomy of Minimisation Algorithms for Deterministic Tree Automata
- صفحه:180-196
  
 
Design and Assessment of Adaptive Hypermedia Games for English Acquisition in Preschool
- صفحه:161-179
  
 
Managing Editor’s Column
- صفحه:---
  
 
Metadata for Recommending Primary and Secondary Level Learning Resources
- صفحه:197-227
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