>
Fa   |   Ar   |   En
   Of virtual victims and victimized virtues: Differential effects of experienced aggression in video games on social cooperation  
   
نویسنده rothmund t. ,gollwitzer m. ,klimmt c.
منبع personality and social psychology bulletin - 2011 - دوره : 37 - شماره : 1 - صفحه:107 -119
چکیده    Two experimental studies were used to investigate how interacting with aggressive virtual characters in video games affects trust and cooperation of players. study 1 demonstrates that experiencing virtual aggression from a victim's perspective can impair players' investments in a subsequent common goods dilemma situation. this effect is mediated by reduced expectations of trust in the cooperativeness of interaction partners. in study 2 the same effect was replicated by using a different cooperation task and by investigating the moderating role of justice sensitivity from a victim's perspective as a dispositional factor. participants transferred less money to an unknown partner in a trust game after exposure to aggressive nonplayer characters in a video game. this effect was stronger for people high in victim sensitivity. results of both studies can be interpreted in line with the sensitivity to mean intentions model and add to the body of research on violent media effects. © 2011 by the society for personality and social psychology,inc.
کلیدواژه hostile information processing; sensitivity to mean intentions; social cooperation; social dilemmas; trust; violent video games
آدرس department of psychology,university of koblenz-landau,fortstraße 7,76829 landau, Germany, philipps university marburg,marburg, Germany, hannover university of music,drama,and media,hannover, Germany
 
     
   
Authors
  
 
 

Copyright 2023
Islamic World Science Citation Center
All Rights Reserved