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مدل پیشنهادی مشارکت کاربر در فرآیند برنامهدهی مدرسۀاجتماعی (مطالعه موردی: دبستان امالبنین در محله ملاصدرای اصفهان)
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نویسنده
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افروزه لیلا ,ثقفی محمدرضا
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منبع
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هويت شهر - 1399 - دوره : 14 - شماره : 41 - صفحه:5 -16
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چکیده
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یکی از علل نارضایتی اغلب کاربران از معماری مدرسه، اختلافنظر بین کاربران مدرسه و برنامهریزان است؛ بنابراین ضروری است که برنامهدهی مدرسه با مشارکت اعضایی حاصل شود که متعلق به همسایگی مدرسهاند. هدفِ این تحقیق دستیابی به برنامهدهی مشارکتی مدرسه اجتماعی و نمایش فرایند مشارکت کاربر میباشد؛ در این راستا از نظرات کاربران دبستان امالبنین و اهالی محله ملاصدرای اصفهان توسط ابزارهای مشارکتی همچون کارگروههای مشارکتی (شامل والدین، معلمان و دانشآموزان)، مصاحبه و پرسشنامه (شامل 13 پرسشنامه توسط معلمان و 87 پرسشنامه توسط والدین و اهالی محله) استفاده شد. این پژوهش کیفی از روش توصیفی تحلیلی برای تحلیل دادهها، روش کتابخانهای، همچنین ابزار مصاحبه و پرسشنامه در پیمایش میدانی برای گردآوری دادهها بهرهبرداری میکند. جمعبندی یافتهها به تنظیم جدول برنامهدهی معماری طبق شاخصههای دریافتی از سوی کاربران میانجامد؛ نتیجۀ پژوهش ارائه مدل پیشنهادیِ مشارکت کاربر در فرایند برنامهدهی مدرسه اجتماعی میباشد که میتواند در شناخت نیازهای کاربران و افزایش رضایت کاربر از طراحی مدرسه موثر باشد.
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کلیدواژه
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مشارکت کاربر، برنامهدهی مشارکتی، برنامهدهی معماری، مدرسۀ اجتماعی
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آدرس
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دانشگاه هنر اصفهان, دانشکده معماری و شهرسازی, گروه معماری, ایران, دانشگاه هنر اصفهان, دانشکده معماری و شهرسازی, گروه معماری, ایران
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پست الکترونیکی
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saghafi@aui.ac.ir
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the proposed model of user participation in programming process of the community school (case study: omolbanin primary school at mollasadra neighborhood in isfahan)
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Authors
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afroozeh leila ,saghafi mahmoud reza
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Abstract
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today, community participation is a topic that has been considered globally, especially in the field of architecture programming. participatory approaches in architecture have been noticed during the last two decades. many studies show that paying attention to the users’ demands increases the chance of success in a design, because they are more aware of their needs than those who look situated outside of the story. a few research, have studied users’ participation during the process of school design. lack of knowledge about the benefits of this approach and the limitation of funds are the reasons that this approach has not been considered by responsible organizations in our country.the dissatisfaction of most users about school architecture and its disability to fulfill some of the educational needs in most of the schools shows the importance of utilizing this approach in iran. nowadays there is a gap between opinion of school users and its planners (and or designers). so it seems essential that school programming should achieve by accompany of the community. the aim of this study is to reach to participatory programming of the community school and presentation of users’ participation, as a proposed model. in this regard, the users’ opinion of omolbanin primary school and residents of the mollasadra neighborhood has been used by participatory tools; including participatory groups (parents, teachers students), interview and questionnaire (13 questionnaire by teachers 87 questionnaire by parents residents). in the first stage, two questionnaires were set up. the number of completed questionnaires by teachers was 13. of the 272 distributed questionnaires, between parents and residents, 103 completed questionnaires were delivered to the authors. of these, 16 were not credible. therefore, according to 87 questionnaires, information on architectural programming was obtained, such as identifying the needs of the community and identifying the shortages at the school and neighborhood. after analyzing and evaluating the questionnaire, the process of participation began through team working. these workshops were divided into three groups of parents, teachers and students. each workshop was began with a brief overview of the goals and displaying photos of successful schools, trying to break down the usual forms of participants’ mental imagery. at the main stage, they were asked to describe the elements of their desirable school with details, which resulted in the extraction of codes through relations of spaces and physical elements. according to the extracted codes at each stage and the matching of the participants’ planning ideas with the educational environment criteria, the architectural programming table was set. this qualitative research using a descriptive analytical method for data analysis, and a library method, as well as interview and questionnaire in field survey as tools for data collection. the findings leads to setting the table based on received factors. the result of this study is presentation of the proposed model of user participation in programming process of the community school that it can be effective in recognizing the actual needs of users and increasing user satisfaction in learning environment design.
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