Designing An Earthquake Preparedness Training Curriculum By Playing in A Virtual Reality Environment
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DOR
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20.1001.2.9920085133.1399.1.1.31.0
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نویسنده
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منبع
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كنفرانس بينالمللي بازيهاي رايانهاي؛ فرصتها و چالشها - 1399 - دوره : 6 - ششمین کنفرانس بینالمللی بازیهای رایانهای؛ فرصتها و چالشها - کد همایش: 99200-85133
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چکیده
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Iran is one of the most earthquake-prone countries in the world, and many students and teachers have suffered physical and psychological damage related to this natural phenomenon. the gaps observed in the earthquake preparedness curriculum indicate the necessity for a change in its curriculum. to reduce these effects and consequences, a new curriculum is needed. the present study aims to increase understanding of earthquake preparedness due to observation of unsuccessful experiences of previous training in preparedness training. if the earthquake preparedness curriculum changes substantially, their current problems will be lessened. in order to improve the quality of existing training and to provide flexibility in the field of general software training, virtual reality games have been developed. research data were collected using internal and external documents. the approach used in this study was qualitative and descriptive-analytical.
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کلیدواژه
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Serious Game ,Virtual Reality ,Earthquake Preparedness
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آدرس
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